Hi ! I'm Jesse a french Senior Game Artist currently working at Opus Major !
Working as a Visual Storyteller with the core game production teams for gameplay realization,
showcasing design features for faster approval on direction and contributing to
strategy and production optimization
Working as Principal Artist for a R&D Division
Concepting, making and integrating all art assets into various game prototypes.
Daily tasks ranging from Concept art to modeling, texturing, rigging but also FX making in-engine (Unity, UE4, Godot) as well as making shaders using visual interfaces.
Creating both 2D concepts and next-gen 3D models for various clients in the video game industry.